NAME
accept
—
accept a connection on a
socket
SYNOPSIS
#include
<sys/socket.h>
int
accept
(int socket,
struct sockaddr *restrict address,
socklen_t *restrict address_len);
DESCRIPTION
The argument socket is a socket that has
been created with socket(2), bound to an address with
bind(2), and
is listening for connections after a
listen(2).
accept
()
extracts the first connection request on the queue of pending connections,
creates a new socket with the same properties of
socket, and allocates a new file descriptor for the
socket. If no pending connections are present on the queue, and the socket
is not marked as non-blocking, accept
() blocks the
caller until a connection is present. If the socket is marked non-blocking
and no pending connections are present on the queue,
accept
() returns an error as described below. The
accepted socket may not be used to accept more connections. The original
socket socket, remains open.
The argument address is a result parameter
that is filled in with the address of the connecting entity, as known to the
communications layer. The exact format of the address
parameter is determined by the domain in which the communication is
occurring. The address_len is a value-result
parameter; it should initially contain the amount of space pointed to by
address; on return it will contain the actual length
(in bytes) of the address returned. This call is used with connection-based
socket types, currently with SOCK_STREAM
.
It is possible to
select(2)
a socket for the purposes of doing an
accept
()
by selecting it for read.
For certain protocols which require an explicit
confirmation, such as ISO or DATAKIT,
accept
()
can be thought of as merely dequeuing the next connection request and not
implying confirmation. Confirmation can be implied by a normal read or write
on the new file descriptor, and rejection can be implied by closing the new
socket.
One can obtain user connection request data without confirming the connection by issuing a recvmsg(2) call with an msg_iovlen of 0 and a non-zero msg_controllen, or by issuing a getsockopt(2) request. Similarly, one can provide user connection rejection information by issuing a sendmsg(2) call with providing only the control information, or by calling setsockopt(2).
RETURN VALUES
The call returns -1 on error and the global variable errno is set to indicate the error. If it succeeds, it returns a non-negative integer that is a descriptor for the accepted socket.
ERRORS
The accept
() system call will fail if:
- [
EBADF
] - socket is not a valid file descriptor.
- [
ECONNABORTED
] - The connection to socket has been aborted.
- [
EFAULT
] - The address parameter is not in a writable part of the user address space.
- [
EINTR
] - The
accept
() system call was terminated by a signal. - [
EINVAL
] - socket is unwilling to accept connections.
- [
EMFILE
] - The per-process descriptor table is full.
- [
ENFILE
] - The system file table is full.
- [
ENOMEM
] - Insufficient memory was available to complete the operation.
- [
ENOTSOCK
] - socket references a file type other than a socket.
- [
EOPNOTSUPP
] - socket is not of type
SOCK_STREAM
and thus does not accept connections. - [
EWOULDBLOCK
] - socket is marked as non-blocking and no connections are present to be accepted.
LEGACY SYNOPSIS
#include
<sys/types.h>
#include
<sys/socket.h>
The include file
<sys/types.h>
is
necessary.
SEE ALSO
bind(2), connect(2), connectx(2), listen(2), select(2), socket(2), compat(5)
HISTORY
The accept
() function appeared in
4.2BSD.